Media company AGBO has launched a new innovation division tasked with building unique creative tools that can be used across “diverse platforms.”
The company, founded by Joe and Anthony Russo (of MCU fame), has so far stayed away from games. However, their press release states that the department covers a variety of media and platforms. game It is becoming an important part of companies' transmedia plans.
The department is divided into three teams: Creative, Immersive Technology, and Production Technology. What drives immersive technology is Josh Andersenpreviously worked as a lead programmer at Epic Games.
During his time at Epic, he worked on the PC and iPhone versions. fortnite, Along with the Infinity Blade trilogy, shadow complex. His team “supports” [AGBO’s] Express those assets in a variety of media. ”
Mr. Andersen is AGBO's second hire, following his hire from Epic. donald mustardcreative director fortnite Before he left the studio last year, Join AGBO as a partner right away.
The production tech team is led by Glen Derry, chief technology architect for Avatar and Minority Report. The release notes that he introduced the concept of “virtual production” to film and video game production.
Finally, Creative is managed by Ryan McNeely and John Cranston. Their virtual production studio, VisualCreatures, previously worked with Epic, Netflix, and Apple, but was acquired by AGBO last year.
In a press release, Mustard said these teams will help AGBO “evolve as a modern studio. With Jake at the helm, the team will develop completely original IP in-house from the ground up. This will fulfill AGBO's long-term ambition to
AGBO's desire to launch new properties has been previously noted. maple story creator Nexon Invested $400 million in the studio. There were hopes at the time that this investment would lead in part to virtual experiences, but nothing has materialized yet.