Elden Ring It gives players a variety of weapons to slice through foes with. Sometimes you'll want to forgo all that and turn your body into a weapon instead. For players who enjoy this type of playstyle, the Martial Arts build might be just right for you.
Best martial arts build in Elden Ring
In this martial arts build, the main weapon is Danes Footworkis a new melee weapon introduced in 2010. Shadow of the Elder TreeMartial arts is different from other weapons. Elden Ringemphasizing close-combat with fast attacks that deal stance damage. Pair this with the powerful Ash of War and this build's power goes beyond capacity.
New DLC “Ash of War” revamps Dane's Footwork The poisonous flower blooms twiceensures a steady amount of damage with bonus damage from poison effects. This build acts as a quality build, so you may need to respec your character if you are currently running a different build.
Build parameters | Requirements |
---|---|
Recommended Level | Over 150 |
Key Stats | Strength, Dexterity |
Secondary Statistics | Arcane |
weapons | Danes Footwork |
armor | Dane's Set |
Talisman | The Joy of the Decaying Kin Alexander's Shard Rotten Wing Sword Insignia Two-headed turtle amulet |
Weapon Skills | The poisonous flower blooms twice |
Additional Spells | N/A |
Status Distribution
This build starts as a quality build, so start by getting both Strength and Dexterity to 40. Next, get Vigor to 50 so you have enough HP to survive. Since you're not wearing heavy armor or gear, Endurance at 25 should be enough. Put a few points into Mind, so you have enough FP to use your weapon skills. Finally, put a few points into Arcane to get some Poison going.
The endgame stats are as follows:
- vitality: 50
- heart: 15
- Endurance: twenty five
- strength: 40
- dexterity: 40
- Intelligence: Base Level
- faith: Base Level
- Mysticism: 30
Keeping Arcane at its soft cap of 30 is enough to make Poison activate faster. Your attacks are fast enough to poison enemies quickly, so you don't need too much Arcane. If you need more survivability, invest more points into Vitality. If not, keep increasing Strength and Dexterity equally to improve your damage.
Crystal Tear Synthesis
The best tier for any build is new Cracked tears that suck blood Introduced in the DLC, it drains health every second but increases all damage dealt by 20%. Maintaining enough HP is essential to surviving the health drain.
Another crystal tier has: Crimson torn tearsThis effect restores health every time you deal damage, which is great for this build where you're always on the offensive. This Crystal Tear also offsets the health drain from Vampiric Cracked Tears, so you won't need to use Healing Flasks as often.
Gear failure
The only weapon in this build is Danes FootworkThis weapon's damage scales with Strength and Dexterity by default, but with the Poison upgrade it also scales slightly with Arcanism. Rapid attacks with this weapon allow you to rapidly poison enemies without needing high Arcanist stats.
The main parts of this build are The poisonous flower blooms twice Equip your weapon with this weapon skill. This weapon skill will perform a dive kick, dealing high damage and causing Scarlet Rot to build up. If you successfully poison or corrupt an enemy, this weapon skill will deal bonus damage and remove the debuff. If used enough times, it can take down high HP enemies in no time.
In order to make your movements as quick as possible, use this weapon. Dane's SetThis armor set is very light and fits well with the martial arts aesthetic of this build, you can use other gear if you need more protection, but make sure you can maintain a medium gear load at all times.
Talisman Breakdown
Four Talismans work perfectly for this build.
- of The Joy of the Decaying Kin Each time you inflict Poison or Corrupt you are given a 20% damage increase. This damage increase also amplifies the bonus damage from weapon skills and stacks fully with the following talismans:
- of Alexander's Shard Augments skill damage and directly increases the damage output of “Poisonous Flower Blooms Twice” by 15%. The damage boosts from these two talismans stack multiplicatively.
- of Rotten Wing Sword Insignia Increases damage output from consecutive attacks. The damage increase from this talisman reaches its maximum after three consecutive attacks.
- of Two-headed turtle amulet A new DLC talisman. Equip it to increase your stamina regeneration by 22%, ensuring you always have enough stamina to keep attacking or escaping danger.